Work.

Hey, I’m Trevor! I’m a sound designer, music producer, and composer with over 10 years of experience working across music, games, and interactive media.
I’ve previously contributed in-game music to VALORANT with Riot Games and recently worked with GOOD1 Studios on DEADLINE DELIVERY. I’m passionate about using sound to give projects a stronger identity, whether through sound design, music, implementation, or anything in between.
I have experience working with Unreal Engine 4 and 5, Unity, Wwise, FMOD, and other game audio tools, as well as extensive experience with Pro Tools, Ableton Live, and FL Studio.
I’m always looking to expand my skills, take on new challenges, and find creative ways to push audio further. If you’re looking for someone who can bring both technical experience and a unique creative perspective to a project, I’d love to connect and hear what you’re working on.
GOOD1 STUDIOS
SEP 2021—PRESENTLead Sound Designer / ComposerAudio direction, gameplay and UI/UX sound design, adaptive music, Wwise and Unreal implementation, mix, QA, and delivery for Deadline Delivery and CODE RED.
WHAT IS THIS STUDIO
JUL—OCT 2024Sound DesignerBuilt the Unity, C#, Wwise, and Addressables pipeline for What Is This Sorcery, streamlining audio integration across the project.
RIOT GAMES
JUN—SEP 2023Music ProducerProduced, edited, and delivered interactive in-game music stems for VALORANT’s Sunset map.
ARTLIST
APR 2022—MAR 2023Music ProducerCreated release-ready catalog music for commercial sync licensing.